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Week 2 Reflection + Activities

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 Week 2 Activities: This week I was taught on how to utilize equalizer and mirror (reflection sound) to try and make a song/sound to sound as close as to the original as possible and to utilize equalizer on how to create sounds that is suitable for certain scenarios such as Walkie talkie, phone call and much more. I used reflection on create room scenarios sounds such as airport, stadium and bathroom. This is the link to the SoundCloud that contains these sound files. https://soundcloud.com/riki-xd-618590263/sets/week-2-activity-exercise/s-gCSlpj8JID9?si=094dbbb9907f458d937af2166f4ec773&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Figure 2.1: The image of the Soundcloud playlist. The following images are the EQ or the reflection settings for the sound scenarios created. Figure 2.2: Phone Equalizer Figure 2.3: Walkie Talkie Equalizer Figure 2.4: Muffled Equalizer Figure 2.5: Stadium Reverb Figure 2.6: Airport Reverb Figure 2.7: Bathroom Reverb

Reflection + activities.

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 Week 1 Reflection: Today we had an overview look on what Sonic design is and we are briefed on our assignments. We also introduced ourselves to know our other classmates even better. We were also given a tour to check the auditing room and were explained the functions of various tools there. We were also given some exercise to test our headphones/ earphones. With the activities letting us test around with equalizer, it allows me to tell the difference between audio track with different equalizer such as different bases, songs being more muffled and so on. In this exercise we are to set all the EQ sample tracks to match as near as possible to the original one, which is flat.mp3 using parametric equalizer. EQ 1 parametric equalizer to match the flat.mp3 original audio figure 1.1: EQ 1 EQ 2 parametric equalizer to match the flat.mp3 original audio figure 1.2 : EQ 2 EQ 3 parametric equalizer to match the flat.mp3 original audio figure 1.3 : EQ 3 EQ 4 parametric equalizer to match the ...